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lee todd
lee todd
3D Game Prop Artist
Swansea, United Kingdom

Summary

Hi all. I've just finished a project with a top game developer as a game prop, UV and texturing artist. Am self-taught in 3d modeling having 3ds max as my platform for 8 years now. I model mainly game props ( static meshes ).
I take part in amateur projects at leading game engines like CryEngine, Unreal Engine and Unity. Apart from just modelling,
I also do UV mapping, texturing, diffuse, specular, normal, baking high poly, photoshop and PBR textures.
I can also work with Quixel SUITE 2, Xnormal, Marmoset toolbag 2, Photoshop, Keyshot and Substance Painter.

Skills

3D ModelingHard Surface ModelingLow-poly ModelingProp ModelingTexturingUV MappingPBR TexturingTexture Baking

Software proficiency

3ds Max
3ds Max
Keyshot
Keyshot
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
xNormal
xNormal
Quixel Suite
Quixel Suite